Thursday 3 May 2012

Dead Space- Musical Inspirations

Here are a few examples of the Dead Space videogame soundtrack. Though the entire game was a subtle influence to the sounds of my piece, the music (by Jason Graves) was of particular interest. As you can hear, it creates tension and feelings of creeping isolation. During actual gameplay, the soundtrack is perhaps the most terrifying part, it amplifies the mood so well. This was a driving influence/inspiration behind the musical parts of my soundtrack, referenced by low, throbbing, fluctuating bass ends and shrill, unsettling high ends.

 The game also uses lots of signature sounds and motifs for key moments, espeically for moments when added shock is needed after long periods of tension (Lewton Bus in a way). I also attempted to replicate this during the acid/face reveal sequence.

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